// Image.h: interface for the Image class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_IMAGE_H__B7D33A5E_5313_4A6E_A58D_B1A2F912268D__INCLUDED_)
#define AFX_IMAGE_H__B7D33A5E_5313_4A6E_A58D_B1A2F912268D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class Image  
{
public:
	Image();
	virtual ~Image();
public:
	int       height;
	int       width;
	double    scale;
	double ** pic;
	double ** mag;
	double ** ori;
	void allocateImage();
	void freeImage();

};

#endif // !defined(AFX_IMAGE_H__B7D33A5E_5313_4A6E_A58D_B1A2F912268D__INCLUDED_)
